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Hacking with Go
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Design Patterns in Go: Abstract Factory, the flexible production of objects

Introduction The Abstract Factory Pattern is a way to group the creation of related objects, like products of...
Iede SnoekOct 2, 2023Oct 2, 2023
AzureFiberGoGormLocustPerformancePostgresWeb API

Actix vs Fiber: what a difference a tweak makes

Introduction In my previous post I compared the performance of Actix with Rust and Fiber with Go. However,...
Iede SnoekOct 1, 2023Oct 1, 2023
DieselFiberGoGormLocustPerformancePostgresPostmanPythonRustWeb API

Actix versus Fiber: performance comparison in database operations

Introduction A couple of weeks ago I came across a well-written article by Mayank Choubey, where he did...
Iede SnoekOct 1, 2023Oct 1, 2023
Design PatternsGoGo lang

Design Patterns in Go: Using Iterator to traverse our containers

Introduction In Design Patterns, the Iterator is a way of traversing over a container, that is access each...
Iede SnoekAug 10, 2023Sep 24, 2023
ConcurrencyGenericsGinGoGo langGormPostgresWeb API

Building a web api with Go coroutines

Introduction On this page I described building a simple web API with a Postgres database at the backend....
Iede SnoekJun 26, 2023Oct 1, 2023
Design PatternsGoGo lang

The Decorator pattern: an easy way to add functionality

Introduction The Decorator pattern can be used to dynamically alter or add functionality to existing classes. This pattern...
Iede SnoekJun 2, 2023Sep 24, 2023
Design PatternsGoGo lang

Design Patterns in Go: Flyweight, or go easy on your memory

Introduction The flyweight pattern is a pattern that helps minimize memory usage by sharing and reusing data. A...
Iede SnoekMay 27, 2023Sep 24, 2023
Design PatternsGoGo lang

Design Patterns in Go: Chain of Responsibility: there is more than one way to do it

Introduction The Chain of Responsibility (CoC) pattern describes a chain of command/request receivers. The client has no idea...
Iede SnoekApr 30, 2023Sep 24, 2023
ConcurrencyDesign PatternsGo

Design Patterns in Go: Singleton, a unique way of creating objects in a threadsafe way

Introduction The singleton pattern restricts the instantiation of a class to a single instance. The singleton pattern makes...
Iede SnoekApr 23, 2023Sep 24, 2023
Design PatternsGo

Design Patterns in Go: The Command, a simple implementation of a versatile pattern

Introduction The command pattern is a behavioral design pattern. It is used by an Invoker to perform one...
Iede SnoekApr 23, 2023Sep 24, 2023
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